The Future of Version Control

(bramcohen.com)

180 points | by c17r 3 hours ago

36 comments

  • ulrikrasmussen 1 hour ago
    The thing about how merges are presented seems orthogonal to how to represent history. I also hate the default in git, but that is why I just use p4merge as a merge tool and get a proper 4-pane merge tool (left, right, common base, merged result) which shows everything needed to figure out why there is a conflict and how to resolve it. I don't understand why you need to switch out the VCS to fix that issue.
    • roryokane 52 minutes ago
      Even if you don’t use p4merge, you can set Git’s merge.conflictStyle config to "diff3" or "zdiff3" (https://git-scm.com/docs/git-config#Documentation/git-config...). If you do that, Git’s conflict markers show the base version as well:

        <<<<<<< left
        ||||||| base
        def calculate(x):
            a = x * 2
            b = a + 1
            return b
        =======
        def calculate(x):
            a = x * 2
            logger.debug(f"a={a}")
            b = a + 1
            return b
        >>>>>>> right
      
      With this configuration, a developer reading the raw conflict markers could infer the same information provided by Manyana’s conflict markers: that the right side added the logging line.
      • psychoslave 35 minutes ago
        That still have an issue with the vocabulary. Things like "theirs/our" is still out of touch but it's already better than a loose spatial analogy on some representation of the DAG.

        Something like base, that is "common base", looks far more apt to my mind. In the same vein, endogenous/exogenous would be far more precise, or at least aligned with the concern at stake. Maybe "local/alien" might be a less pompous vocabulary to convey the same idea.

        • kungito 20 minutes ago
          After 15 years i still cant remember which is which. I get annoyed every time. Maybe I should invest 15 minutes finally to remember properly
          • afiori 2 minutes ago
            iirc ours is always the commit the merge is starting from. the issue is that with a merge your current commit is the merging commit while with a rebase it is reversed.

            I suspect that this could be because the rebase command is implemented as a serie of merges/cherry-picks from the target branch.

          • IgorPartola 3 minutes ago
            Let’s see if I get this wrong after 25 years of git:

            ours means what is in my local codebase.

            theirs means what is being merged into my local codebase.

            I find it best to avoid merge conflicts than to try to resolve them. Strategies that keep branches short lived and frequently merging main into them helps a lot.

      • ktm5j 41 minutes ago
        I'm on my phone right now so I'm not going to dig too hard for this, but you can also configure a "merge tool" (or something like that) so you can use Meld or Kompare to make the process easier. This has helped me in a pinch to work out some confusing merge conflicts.
        • newsoftheday 26 minutes ago
          I started using Meld years ago and continue to find people who've never heard of it. It's a pretty good tool.
    • crote 1 hour ago
      Seconding the use of p4merge for easy-to-use three-pane merging. Just like most other issues with Git, if your merges are painful it's probably due to terrible native UX design - not due to anything conceptually wrong with Git.
      • roryokane 58 minutes ago
        Did you know that VS Code added support for the same four-pane view as p4merge years ago? I used p4merge as my merge tool for a long time, but I switched to VS Code when I discovered that, as VS Code’s syntax highlighting and text editing features are much better than p4merge’s.

        I also use the merge tool of JetBrains IDEs such as IntelliJ IDEA (https://www.jetbrains.com/help/idea/resolve-conflicts.html#r...) when working in those IDEs. It uses a three-pane view, not a four-pane view, but there is a menu that allows you to easily open a comparison between any two of the four versions of the file in a new window, so I find it similarly efficient.

      • TacticalCoder 1 hour ago
        Thirding it except I do it from Emacs. Three side-by-side pane with left / common ancestor / right and then below the merge result. By default it's not like that but then it's Emacs so anything is doable. I hacked some elisp code a great many years ago and I've been using it ever since.

        No matter the tool, merges should always be presented like that. It's the only presentation that makes sense.

        • MarsIronPI 1 hour ago
          What tool do you use? Does Magit support it natively?
          • skydhash 1 hour ago
            I think you need to enable 3 way merge by default in git's configuration, and both smerge (minor mode for solving conflicts) and ediff (major mode that encompass diff and patch) will pick it up. In the case of the latter you will have 4 panes, one for version A, another for version B, a third for the result C, and the last is the common ancestor of A and B.

            Addendum: I've since long disabled it. A and B changes are enough for me, especially as I rebase instead of merging.

        • jwr 1 hour ago
          Isn't that what ediff does?
  • radarsat1 2 hours ago
    Is it a good thing to have merges that never fail? Often a merge failure indicates a semantic conflict, not just "two changes in the same place". You want to be aware of and forced to manually deal with such cases.

    I assume the proposed system addresses it somehow but I don't see it in my quick read of this.

    • hungryhobbit 1 hour ago
      They address this; it's not that they don't fail, in practice...

      the key insight is that changes should be flagged as conflicting when they touch each other, giving you informative conflict presentation on top of a system which never actually fails.

    • recursivecaveat 1 hour ago
      It says that merges that involve overlap get flagged to the user. I don't think that's much more than a defaults difference to git really. You could have a version of git that just warns on conflict and blindly concats the sides.
    • gojomo 1 hour ago
      Should you be counting on confusion of an underpowered text-merge to catch such problems?

      It'll fire on merge issues that aren't code problems under a smarter merge, while also missing all the things that merge OK but introduce deeper issues.

      Post-merge syntax checks are better for that purpose.

      And imminently: agent-based sanity-checks of preserved intent – operating on a logically-whole result file, without merge-tool cruft. Perhaps at higher intensity when line-overlaps – or even more-meaningful hints of cross-purposes – are present.

      • skydhash 1 hour ago
        > It'll fire on merge issues that aren't code problems under a smarter merge, while also missing all the things that merge OK but introduce deeper issues.

        That has not been my experience at all. The changes you introduced is your responsibility. If you synchronizes your working tree to the source of truth, you need to evaluate your patch again whether it introduces conflict or not. In this case a conflict is a nice signal to know where someone has interacted with files you've touched and possibly change their semantics. The pros are substantial, and it's quite easy to resolve conflicts that's only due to syntastic changes (whitespace, formatting, equivalent statement,...)

    • jwilliams 1 hour ago
      Indeed. And plenty of successful merges end up with code that won't compile.

      FWIW I've struggled to get AI tools to handle merge conflicts well (especially rebase) for the same underlying reason.

      • layer8 1 hour ago
        Code not compiling is still the good case, because you’ll notice before deployment. The dangerous cases are when it does compile.
        • jwilliams 56 minutes ago
          Very true.

          I realized recently that I've subconsciously routed-around merge conflicts as much as possible. My process has just subtly altered to make them less likely. To the point of which seeing a 3-way merge feels jarring. It's really only taking on AI tools that bought this to my attention.

      • skydhash 1 hour ago
        I'm surprised to see that some people sync their working tree and does not evaluate their patch again (testing and reviewing the assumptions they have made for their changes).
    • conradludgate 1 hour ago
      My understanding of the way this is presented is that merges don't _block_ the workflow. In git, a merge conflict is a failure to merge, but in this idea a merge conflict is still present but the merge still succeeds. You can commit with conflicts unresolved. This allows you to defer conflict resolution to later. I believe jj does this as well?

      Technically you could include conflict markers in your commits but I don't think people like that very much

      • rightbyte 58 minutes ago
        > You can commit with conflicts unresolved.

        True but it is not valid syntax. Like, you mean with the conflict lines?

        • furyofantares 40 minutes ago
          The conflict lines shown in the article are not present in the file, they are a display of what has already been merged. The merge had changes that were too near each other and so the algorithm determined that someone needs to review it, and the conflict lines are the result of displaying the relevant history due to that determination.

          In the example in the article, the inserted line from the right change is floating because the function it was in from the left has been deleted. That's the state of the file, it has the line that has been inserted and it does not have the lines that were deleted, it contains both conflicting changes.

          So in that example you indeed must resolve it if you want your program to compile, because the changes together produce something that does not function. But there is no state about the conflict being stored in the file.

        • ericpauley 55 minutes ago
          Yeah this seems silly. You can do the same thing in git (add and commit with the conflict still there)! Why you would want to is a real mystery.
          • fweimer 32 minutes ago
            It allows review of the way the merge conflict has been resolved (assuming those changes a tracked and presented in a useful way). This can be quite helpful when backporting select fixes to older branches.
    • rectang 1 hour ago
      I agree. Nevertheless I wonder if this approach can help with certain other places where Git sometimes struggles, such as whether or not two commits which have identical diffs but different parents should be considered equivalent.

      In the general case, such commits cannot be considered the same — consider a commit which flips a boolean that one branch had flipped in another file. But there are common cases where the commits should be considered equivalent, such as many rebased branches. Can the CRDT approach help with e.g. deciding that `git branch -d BRANCH` should succeed when a rebased version of BRANCH has been merged?

    • dfhvneoieno 1 hour ago
      [dead]
    • mikey-k 2 hours ago
      This
  • gavinhoward 17 minutes ago
    Bram Cohen is awesome, but this feels a little bare. I've put much more thought into version control ([1]), including the use of CRDTs (search for "# History Model" and read through the "Implementing CRDTs" section).

    [1]: https://gavinhoward.com/uploads/designs/yore.md

    • AceJohnny2 3 minutes ago
      That's worth making a separate post! (and I recommend rendering it to HTML)

      But "bare" is part of the value of Cohen's post, I think. When you want to publicize a paradigm shift, it helps to make it in small, digestible chunks.

    • 63stack 3 minutes ago
      Is this the Bram Cohen who made bittorrent? There is surprisingly little information on this page.
  • barrkel 5 minutes ago
    I don't really get the upside of focus on CRDTs.

    The semantic problem with conflicts exists either way. You get a consistent outcome and a slightly better description of the conflict, but in a way that possibly interleaves changes, which I don't think is an improvement at all.

    I am completely rebase-pilled. I believe merge commits should be avoided at all costs, every commit should be a fast forward commit, and a unit of work that can be rolled back in isolation. And also all commits should be small. Gitflow is an anti-pattern and should be avoided. Long-running branches are for patch releases, not for feature development.

    I don't think this is the future of VCS.

    Jujutsu (and Gerrit) solves a real git problem - multiple revisions of a change. That's one that creates pain in git when you have a chain of commits you need to rebase based on feedback.

  • bos 2 hours ago
    This is sort of a revival and elaboration of some of Bram’s ideas from Codeville, an earlier effort that dates back to the early 2000s Cambrian explosion of DVCS.

    Codeville also used a weave for storage and merge, a concept that originated with SCCS (and thence into Teamware and BitKeeper).

    Codeville predates the introduction of CRDTs by almost a decade, and at least on the face of it the two concepts seem like a natural fit.

    It was always kind of difficult to argue that weaves produced unambiguously better merge results (and more limited conflicts) than the more heuristically driven approaches of git, Mercurial, et al, because the edit histories required to produce test cases were difficult (at least for me) to reason about.

    I like that Bram hasn’t let go of the problem, and is still trying out new ideas in the space.

    • dboreham 59 minutes ago
      Note that CRDT isn't "a thing". The CRDT paper provides a way to think about and analyze eventually consistent replication mechanisms. So CRDTs weren't "introduced", only the "CRDT way of discussing replication". Every concrete mechanism described in the CRDT paper is very old, widely used for decades beforehand.

      This means that everything that implements eventual consistency (including Git) is using "a CRDT".

      • hrmtst93837 24 minutes ago
        If you stretch "CRDT" to mean any old eventually consistent thing, almost every Unix tool morphs into one under a loose enough definition. That makes the term much less useful, because practical CRDTs in 2024 usually mean opaque merge semantics, awkward failure modes, and operational complexity that has very little in common with the ancient algorithms people point at when they say "Git is a CRDT too". "Just Git" is doing a lot of work there.
  • simonw 2 hours ago
    This thing is really short. https://github.com/bramcohen/manyana/blob/main/manyana.py is 473 lines of dependency-free Python (that file only imports difflib, itertools and inspect) and of that ~240 lines are implementation and the rest are tests.
    • zahlman 1 hour ago
      It's really impressive what can be done in a few hundred lines of well-thought-out Python without resorting to brutal hacks. People complain about left-pad incidents etc. in the JS world but I honestly feel like the Python ecosystem could do with more, smaller packages on balance. They just have to be put forward by responsible people who aren't trying to make a point or inflate artificial metrics.
  • ZoomZoomZoom 2 hours ago
    The key insight in the third sentence?

    > ... CRDTs for version control, which is long overdue but hasn’t happened yet

    Pijul happened and it has hundreds - perhaps thousands - of hours of real expert developer's toil put in it.

    Not that Bram is not one of those, but the post reads like you all know what.

    • vova_hn2 56 minutes ago
      I have a weird hobby: about once a year I go to the theory page [0] in pijul manual and see if they have fixed the TeX formatting yet.

      You would think that if a better, more sound model of storing patches is your whole selling point, you would want to make as easy as possible for people who are interested in the project to actually understand it. It is really weird not to care about the first impression that your manual makes on a curious reader.

      Currently, I'm about 6 years into the experiment.

      Approximately 2 years in (about 4 years ago), I've actually went to the Pijul Nest and reported [1] the issue. I got an explanation on fixing this issue locally, but weirly enough, the fix still wasn't actually implemented on the public version.

      I'll report back in about a year with an update on the experiment.

      [0] https://pijul.org/manual/theory.html

      [1] https://nest.pijul.com/pijul/manual/discussions/46

      • AceJohnny2 1 minute ago
        > It is really weird not to care about the first impression that your manual makes on a curious reader.

        On the contrary, I think this is an all-too-familiar pitfall for the, er... technically minded.

        "I've implemented it in the code. My work here is done. The rest is window dressing."

    • rbsmith 14 minutes ago
      Do you use Pijul?

      From time to time, I do a 'pijul pull -a' into the pijul source tree, and I get a conflict (no local work on my part). Is there a way to do a tracking update pull? I didn't see one, so I toss the repo and reclone. What works for you in tracking what's going on there?

    • simonw 2 hours ago
      I hadn't heard of Pijul. My first search took me to https://github.com/8l/pijul which hasn't been updated in 11 years, but it turns out that's misleading and the official repo at https://nest.pijul.com/pijul/pijul had a commit last month.

      ... and of course it is, because Pijul uses Pijul for development, not Git and GitHub!

      • codethief 1 hour ago
        > I hadn't heard of Pijul

        I'm surprised! Pijul has been discussed here on HN many, many times. My impression is that many people here were hoping that Pijul might eventually become a serious Git contender but these days people seem to be more excited about Jujutsu, likely because migration is much easier.

      • idoubtit 1 hour ago
        The canonical website is https://pijul.org. The homepage has a link to the pijul source repository.
        • ozten 59 minutes ago
          They should mirror on GitHub for marketing purposes
  • gnarlouse 2 hours ago
    I think something like this needs to be born out of analysis of gradations of scales of teams using version control systems.

    - What kind of problems do 1 person, 10 person, 100 person, 1k (etc) teams really run into with managing merge conflicts?

    - What do teams of 1, 10, 100, 1k, etc care the most about?

    - How does the modern "agent explosion" potentially affect this?

    For example, my experience working in the 1-100 regime tells me that, for the most part, the kind of merge conflict being presented here is resolved by assigning subtrees of code to specific teams. For the large part, merge conflicts don't happen, because teams coordinate (in sprints) to make orthogonal changes, and long-running stale branches are discouraged.

    However, if we start to mix in agents, a 100 person team could quickly jump into a 1000 person team, esp if each person is using subagents making micro commits.

    It's an interesting idea definitely, but without real-world data, it kind of feels like this is just delivering a solution without a clear problem to assign it to. Like, yes merge-conflicts are a bummer, but they happen infrequently enough that it doesn't break your heart.

    • tasuki 11 minutes ago
      > What kind of problems do 1 person, 10 person, 100 person, 1k (etc) teams really run into with managing merge conflicts?

      > What do teams of 1, 10, 100, 1k, etc care the most about?

      Oh god no! That would be about the worst way to do it.

      Just make it conceptually sound.

    • CuriouslyC 1 hour ago
      Team scale doesn't tend to impact this that much, since as teams grow they naturally specialize in parts of the codebase. Shared libs can be hotspots, I've heard horror stories at large orgs about this sort of thing, though usually those shared libs have strong gatekeeping that makes the problem more one of functionality living where it shouldn't to avoid gatekeeping than a shared lib blowing up due to bad change set merges.
  • bob1029 30 minutes ago
    I think there are still strong advantages to the centralized locking style of collaboration. The challenge is that it seems to work best in a setting where everyone is in the same physical location while they are working. You can break a lock in 30 seconds with your voice. Locking across time zones and date lines is a nonstarter by comparison.
  • mikey-k 2 hours ago
    Interesting idea. While conflicts can be improved, I personally don't see it as a critical challenge with VCS.

    What I do think is the critical challenge (particularly with Git) is scalability.

    Size of repository & rate of change of repositories are starting to push limits of git, and I think this needs revisited across the server, client & wire protocols.

    What exactly, I don't know. :). But I do know that in my current role (mid-size well-known tech company) is hitting these limits today.

    • layer8 57 minutes ago
      One solution is to decompose your code into modules with stable interfaces and reference them as versioned dependencies.
    • rectang 1 hour ago
      [dead]
  • steveharing1 8 minutes ago
    Git is my first priority until or unless i see anything more robust than this one.
  • nkmnz 20 minutes ago
    I don't quite understand how CRDTs should help with merges. The difficult thing about merges is not that two changes touch the same part of the code; the difficult thing is that two changes can touch different parts of the code and still break each other - right?
    • AceJohnny2 8 minutes ago
      Eh. It's a matter of visible pain vs invisible pain.

      Developers are quite familiar with Merge Conflicts and the confusing UI that git (and SVN before it, in my experience) gives you about them. The "ours vs theirs" nomenclature which doesn't help, etc. This is something that seems improvable in a VCS, QED this post.

      Vs the scenario you're describing (what I call Logical Conflicts), where two changes touching different parts of the code (so it doesn't emerge as a Merge Conflict) but still breaking each other. Like one change adding a function call in one file but another change changing the API in a different file.

      These are painful in a different way, and not something that a simple text-based version control (which is all of the big ones) can even see.

      Indeed, CRDTs do not help with Logical Conflicts.

  • WCSTombs 1 hour ago
    For the conflicts, note that in Git you can do

        git config --global merge.conflictstyle diff3
    
    to get something like what is shown in the article.
  • lemonwaterlime 1 hour ago
    See vim-mergetool[1]. I use it to manage merge conflicts and it's quite intuitive. I've resolved conflicts that other people didn't even want to touch.

    [1]: https://github.com/samoshkin/vim-mergetool

    • mentalgear 1 hour ago
      Looks like vscode diff view .
  • logicprog 2 hours ago
    This seems like an excellent idea. I'm sure a lot of us have been idly wondering why CRDTs aren't used for VCS for some time, so it's really cool to see someone take a stab at it! We really do need an improvement over git; the question is how to overcome network effects.
    • vishvananda 2 hours ago
      This is actually a very interesting moment to potentially overcome network effects, because more and more code is going to be written by agents. If a crdt approach is measurably better for merging by agent swarms then there is incentive to make the switch. It also much easier to get an agent to change its workflow than a human. The only tricky part is how much git usage is in the training set so some careful thought would need to be given to create a compatibility layer in the tooling to help agents along.
    • NetOpWibby 2 hours ago
      Overcoming network effects cannot be the goal; otherwise, work will never get done.

      The goal should be to build a full spec and then build a code forge and ecosystem around this. If it’s truly great, adoption will come. Microsoft doing a terrible job with GitHub is great for new solutions.

    • righthand 2 hours ago
      Well over half of all people can’t tell you the difference between git and Github. The latter being owned by a corporation that needs the network effect to keep existing.
  • lasgawe 1 hour ago
    This is a really interesting and well thought out idea, especially the way it turns conflicts into something informative instead of blocking. The improved conflict display alone makes it much easier to understand what actually happened. I think using CRDTs to guarantee merges always succeed while still keeping useful history feels like a strong direction for version control. Looks like a solid concept!
  • BlueHotDog2 34 minutes ago
    This is cool and i keep thinking about CRDTs as a baseline for version control, but CRDTs has some major issues, mainly the fact that most of them are strict and "magic" in the way they actually converge(like the joke: CRDTs always converge, but to what). i didn't read if he's using some special CRDT that might solve for that, but i think that for agentic work especially this is very interesting
  • a-dub 1 hour ago
    doesn't the side by side view in github diff solve this?

    conflict free merging sounds cool, but doesn't that just mean that that a human review step is replaced by "changes become intervals rather than collections of lines" and "last set of intervals always wins"? seems like it makes sense when the conflicts are resolved instantaneously during live editing but does it still make sense with one shot code merges over long intervals of time? today's systems are "get the patch right" and then "get the merge right"... can automatic intervalization be trusted?

    edit: actually really interesting if you think about it. crdts have been proven with character at a time edits and use of the mouse select tool.... these are inherently intervalized (select) or easy (character at a time). how does it work for larger patches can have loads of small edits?

  • MattCruikshank 14 minutes ago
    For anyone who thinks diff / merge should be better - try Beyond Compare from Scooter Software.
  • jFriedensreich 1 hour ago
    starts with “based on the fundamentally sound approach of using CRDTs for version control”. How on earth is crdt a sound base for a version control system? This makes no sense fundamentally, you need to reach a consistent state that is what you intended not what some crdt decided and jj shows you can do that also without blocking on merges but with first level conflicts that need to be resolved. ai and language aware merge drivers are helping so much here i really wonder if the world these “replace version control” projects were made for still exists at all.
    • nozzlegear 59 minutes ago
      > ai and language aware merge drivers are helping so much here i really wonder if the world these “replace version control” projects were made for still exists at all.

      I really wonder what kinds of magical AI you're using, because in my experience, Claude Code chokes and chokes hard on complex rebases/merge conflicts to the point that I couldn't trust it anymore.

    • miloignis 1 hour ago
      The rest of the article shows exactly how a CRDT is a sound base for a version control system, with "conflicts" and all.
      • skydhash 1 hour ago
        But the presentation does not show how it resolves conflicts. For the first example, Git has the 3 way-merge that shows the same kind of info. And a conflict is not only to show that two people have worked on a file. More often than not, it highlight a semantic changes that happened differently in two instances and it's a nice signal to pay attention to this area. But a lot of people takes merge conflicts as some kind of nuisance that prevents them from doing their job (more often due to the opinion that their version is the only good one).
  • socalgal2 45 minutes ago
    > [CRDT] This means merges don’t need to find a common ancestor or traverse the DAG. Two states go in, one state comes out, and it’s always correct.

    Funny, there was just a post a couple of days ago how this is false.

    https://news.ycombinator.com/item?id=47359712

  • mentalgear 1 hour ago
    > [CRDT] This means merges don’t need to find a common ancestor or traverse the DAG. Two states go in, one state comes out, and it’s always correct.

    Well, isn't that what the CRDT does in its own data structure ?

    Also keep in mind that syntactic correctness doesn't mean functional correctness.

    • Retr0id 36 minutes ago
      Yes.

      There are many ways to instantiate a CRDT, and a trivial one would be "last write wins". LWW is obviously not what you'd want for source version control. It is "correct" per its own definition, but it is not useful.

      Anyone saying "CRDTs solve this" without elaborating on the specifics of their CRDT is not saying very much at all.

  • phtrivier 1 hour ago
    A suggestion : is there any info to provide in diffs that is faster to parse than "left" and "right" ? Can the system have enough data to print "bob@foo.bar changed this" ?
  • lifeformed 2 hours ago
    My issue with git is handling non-text files, which is a common issue with game development. git-lfs is okay but it has some tricky quirks, and you end up with lots of bloat, and you can't merge. I don't really have an answer to how to improve it, but it would be nice if there was some innovation in that area too.
    • samuelstros 14 minutes ago
      Improving on "git not handling non-text files" is a semantic understanding aka parse step in between the file write.

      Take a docx, write the file, parse it into entities e.g. paragraph, table, etc. and track changes on those entities instead of the binary blob. You can apply the same logic to files used in game development.

      The hard part is making this fast enough. But I am working on this with lix [0].

      [0] https://github.com/opral/lix

    • gregschoeninger 15 minutes ago
      We're working on this project to help with the non-text file and large file problem: https://github.com/Oxen-AI/Oxen

      Started with the machine learning use case for datasets and model weights but seeing a lot of traction in gaming as well.

      Always open for feedback and ideas to improve if you want to take it for a spin!

    • jayd16 46 minutes ago
      Totally agree. After trying to flesh out Unreal's git plugin, it really shows how far from ideal git really is.

      Partial checkouts are awkward at best, LFS locks are somehow still buggy and the CLI doesn't support batched updates. Checking the status of a remote branch vs your local (to prevent conflicts) is at best a naive polling.

      Better rebase would be a nice to have but there's still so much left to improve for trunk based dev.

    • zahlman 52 minutes ago
      What strategies would you like to use to diff the binaries? Or else how are you going to avoid bloat?

      Is it actually okay to try to merge changes to binaries? If two people modify, say, different regions of an image file (even in PNG or another lossless compression format), the sum of the visual changes isn't necessarily equal to the sum of the byte-level changes.

    • rectang 1 hour ago
      Has there ever been a consideration for the git file format to allow storage of binary blobs uncompressed?

      When I was screwing around with the Git file format, tricks I would use to save space like hard-linking or memory-mapping couldn't work, because data is always stored compressed after a header.

      A general copy-on-write approach to save checkout space is presumably impossible, but I wonder what other people have traveled down similar paths have concluded.

    • miloignis 1 hour ago
      I really think something like Xet is a better idea to augment Git than LFS, though it seems to pretty much only be used by HuggingFace for ML model storage, and I think their git plugin was deprecated? Too bad if it ends up only serving the HuggingFace niche.
  • sibeliuss 30 minutes ago
    Why must everyone preprocess their blog posts with ChatGPT? It is such a disservice to ones ideas.
  • alunchbox 1 hour ago
    Jujutsu honestly is the future IMO, it already does what you have outlined but solved in a different way with merges, it'll let you merge but outline you have conflicts that need to be resolved for instance.

    It's been amazing watching it grow over the last few years.

  • jauntywundrkind 1 hour ago
    In case the name doesn't jump out at you, this is Bram Cohen, inventory of Bittorrent. And Chia proof-of-storage (probably better descriptions available) cryptocurrency. https://en.wikipedia.org/wiki/Bram_Cohen

    It's not the same as capturing it, but I would also note that there are a wide wide variety of ways to get 3-way merges / 3 way diffs from git too. One semi-recent submission (2022 discussing a 2017) discussed diff3 and has some excellent comments (https://news.ycombinator.com/item?id=31075608), including a fantastic incredibly wide ranging round up of merge tools (https://www.eseth.org/2020/mergetools.html).

    However/alas git 2.35's (2022) fabulous zdiff3 doesn't seems to have any big discussions. Other links welcome but perhaps https://neg4n.dev/blog/understanding-zealous-diff3-style-git...? It works excellently for me; enthusiastically recommended!

  • codemog 35 minutes ago
    Nobody should have these types of problems in the age of AI agents. This kind of clean up and grunt work is perfect for AI agents. We don’t need new abstractions.
    • twsted 30 minutes ago
      Version control systems are more important than ever with AI.
  • monster_truck 38 minutes ago
    Not this again
  • skybrian 1 hour ago
    It sounds interesting but the main selling point doesn’t really reasonate:

    If you haven’t resolved conflicts then it probably doesn’t compile and of course tests won’t pass, so I don’t see any point in publishing that change? Maybe the commit is useful as a temporary state locally, but that seems of limited use?

    Nowadays I’d ask a coding agent to figure out how to rebase a local branch to the latest published version before sending a pull request.

  • newsoftheday 23 minutes ago
    OK, I'll stick with git.
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