Go is an ideal language for AI-assisted software engineering

(developers.googleblog.com)

147 points | by 0xedb 2 hours ago

51 comments

  • jeanbza 1 hour ago
    Definitely agree with this article.

    At Netflix, I lead the Go language guild. We've been seen increasing reports of users finding their AI agents writing better Go code than other languages, and increasing reports of projects favouring Go over other languages.

    Two additional notes I'll add:

    - Go has _great_ resources on writing good Go code, including treasure troves at https://go.dev/doc/effective_go and https://google.github.io/styleguide/go/. edit: Sorry, I forgot to add: we give these resources to AI agents and they use them to produce even better Go code.

    - For a language team, Go is a dream. The `go fix` tooling, AST/SSA packages, ease of reading and writing `go.mod` (go mod edit, etc), and various other "platform"-y features make modifying Go code at scale way easier than other languages.

    • yosefk 1 hour ago
      Uber reported that their Go code has quantitatively more concurrency bugs than code in other languages, and while to me it seems obvious from looking at Go's concurrency model, this is backed by actual data. Is there any quantitative data to back the claim that Go is better in an LLM based workflow than another popular language?
      • rubiquity 1 hour ago
        Matches my experience as well. Go fans have conflated "can easily make something concurrent" with "does concurrency well." Go's primitives for concurrency should almost never be used directly and Engineers below a certain skill level shouldn't be allowed to use them directly ever for long running production code.

        As another example, Go still has not yielded a correct implementation of Raft or Paxos while there are dozens in Java, C++, and Rust. Antithesis found some more bugs in HashiCorp's Raft implementation recently[0]. I'm sure etcd still has some kicking around.

        Maybe this is a "don't throw the baby out with the bath water' problem but the general evolution of Go has been lackluster. I reach for Rust, Zig, and modern Java instead depending on the specific needs and constraints.

        0 - https://antithesis.com/blog/2026/finding-bugs-in-raft-implem...

        • Thaxll 42 minutes ago
          The "world" runs on Kubernetes which is using Raft: https://pkg.go.dev/go.etcd.io/etcd/raft/v3

          Are you saying that this implementation is wrong?

          "This Raft library is stable and feature complete. As of 2016, it is the most widely used Raft library in production, serving tens of thousands clusters each day. It powers distributed systems such as etcd, Kubernetes, Docker Swarm, Cloud Foundry Diego, CockroachDB, TiDB, Project Calico, Flannel, Hyperledger and more."

          One of the most popular distributed DB is Cockroach which is written in go and also uses Raft: https://github.com/cockroachdb/cockroach/tree/master/pkg/raf...

          • rubiquity 2 minutes ago
            You may be interested in knowing that the largest managed Kubernetes service in the world (AWS EKS) ripped out etcd for in favor of their homegrown consensus service: https://aws.amazon.com/blogs/containers/under-the-hood-amazo...
          • aksss 23 minutes ago
            That's not remotely what he's saying at all.
            • volkk 3 minutes ago
              > As another example, Go still has not yielded a correct implementation of Raft or Paxos

              > are you saying this implementation is wrong?

              > That's not remotely what he's saying at all.

              I'm v confused by this thread

            • quietbritishjim 2 minutes ago
              I don't care for Go myself (especially its concurrency model, which is a total dinosaur in a world where we have structured concurrency) so I'm not saying this to support my favourite language, but:

              That is literally what the comment says.

            • rubiquity 10 minutes ago
              Thank you. I don't know why this is so complicated.
        • mrsilencedogood 3 minutes ago
          To combine both TFA with this comment: I find that LLMs are ~fine at generating/editing gocode, or at least as ~fine as they generate most mainstream languages.

          But good god, the second it gets to anything concurrency-related, it just loses its mind. As much as it's gotten vaguely ok to try to let the agents loose on some bits of the codebase, they simply can't even do table stakes stuff with the kinds of concurrency you see in real life.

        • ramoz 1 hour ago
          That does not seem like a fair/accurate reference?

          The antithesis author states:

            "we’ve found bugs in every Raft implementation we’ve tested, including HashiCorp Raft, Aeron Cluster, OpenRaft, and MicroRaft"
          • rubiquity 1 hour ago
            You're misreading what I said. I didn't say other languages don't have buggy Raft/Paxos implementations, just that Go is yet to yield a single correct one.
            • jibal 40 minutes ago
              I think you're projecting. You wrote

              > Go still has not yielded a correct implementation of Raft or Paxos while there are dozens in Java, C++, and Rust.

              That says that there are correct (i.e., bug-free) implementations in those languages. The GP noted

              > "we’ve found bugs in every Raft implementation we’ve tested, ..."

              which says that there aren't any correct ones. You then wrote

              > I didn't say other languages don't have buggy Raft/Paxos implementations

              which is a strawman. The issue is whether there are correct implementations. That there are buggy ones is irrelevant.

              (FWIW I have no dog in this fight ... I'm just reading here.)

              • rubiquity 31 minutes ago
                The intersection of the set of Raft libraries Antithesis tested and all Raft libraries in existence do not fully overlap. I personally have worked on multiple proprietary ones that Antithesis would not have access to.
                • jibal 25 minutes ago
                  Even if so, the "You're misreading what I said" charge was bogus and it would be nice if you admitted that.

                  Edit:

                  > What are they implying by citing that? That Raft implementations in all languages have bugs?

                  That's what it says.

                  > I've already pointed out that is false.

                  You claimed that, and it's being disputed.

                  > Please let me know, since you're so comfortable speaking for them.

                  This has veered into bad faith ... I won't comment further.

                  • rubiquity 14 minutes ago
                    But they are misreading what I said. My original post is clearly about Go. What they wrote is also ambiguous.

                    > The antithesis author states:

                    > "we’ve found bugs in every Raft implementation we’ve tested, including HashiCorp Raft, Aeron Cluster, OpenRaft, and MicroRaft"

                    What are they implying by citing that? That every language has a Raft implementation with bugs? Yes that's probably accurate because lots of people make Raft implementations for fun and learning. Again, Go does not have a single Raft/Paxos implementation that is rock solid. I have seen many in C++, Java, and Rust that are doing tens of millions of requests per second in production for over a decade.

                    Is their point that Go is not the only language with this problem? My post already points out the track record is that Go is the problem for writing correct code in highly critical domains.

                  • overfeed 18 minutes ago
                    Further, they can still edit their comment to correct it, but opting not to.
        • hintymad 50 minutes ago
          Java has so many excellent concurrency containers, plus robust 3rd-party containers like JCTools. It puzzles me why Go communities do not offer such containers.
      • vips7L 1 hour ago
        You know there’s no quantitative data. It’s vibes from the top down.
      • Thaxll 26 minutes ago
        They never said that.
      • amazingamazing 1 hour ago
        Link to the uber report? Could not find it (unless it is this: https://www.uber.com/us/en/blog/data-race-patterns-in-go/)
      • orphereus 1 hour ago
        Trust me bro
      • cyanmoonx 31 minutes ago
        Uber has a history of blaming the tool - in Facebook fashion - rather than admitting their “talent” sucks and they didn’t hire on merit.

        They used to blame Python a lot too - Python is slow compared to others but not so slow to matter that much, and you can build other services around it to handle certain work.

        Facebook - who chose PHP - used to blame iOS/Obj-c as the reason they couldn’t build a decent Facebook native app in the early days (anyone remember Fastbook?)

        I would take it with a grain of salt.

        • gnull 21 minutes ago
          What concrete arguments are there to believe in your talent hypothesis instead of their tool hypothesis?

          A couple more comments like this from you, and I'll be able to say, "cyanmoonx has a history of blaming the talent rather than bad tools". There being a history like that is neither an argument for nor against tools being bad. And also, don't forget that bad tools and bad talent don't rule each other out.

      • driftproofhq 1 hour ago
        [flagged]
    • zero_shift 55 minutes ago
      I work at a large devsec company which uses primarily Go and TypeScript

      I've found that the LLM generated Go has few mistakes, and generally isn't too obscure. But the volume of code is so high, colleagues do a bad job of reviewing it.

      I've seen a lot of very silly decisions made, like returning the wrong HTTP code, or miscategorizing a metric used for an SLO, that I just don't think is helped by the sheer volume of code one has to wade through.

      Ironically, we are considering migrating some initiatives to Rust, exactly because experiments indicate it works well with LLM development.

    • giancarlostoro 37 minutes ago
      Your post reminds me of what I love about Python, we have PEP-8 which is a style guide, and it kind of shifts how you write code a bit (for the better) which is something I sorely miss in other languages, I don't get the feeling people care about style guides for other languages very much.
    • dzonga 29 minutes ago
      Go wins for simplicity. however what I have seen is companies end up going with Java coz it's simple enough - not simple as Go, but simple enough + fast enough.

      though the letdown with Java is the wider ecosystem that makes unwarranted contraptions out of simple things.

    • red_hare 57 minutes ago
      When you give those resources to your coding agent, do you give them URLs? Or work with local versions?

      I've found a lot of success pointing claude at locally downloaded docs over llms.txt URLs but not sure how to scale the pattern for a bigger project.

    • jdc0589 1 hour ago
      > For a language team, Go is a dream.

      I agree very strongly. There's no debate about things that have 1000000 permutations in other languages. e.g. The correct format can always be checked by `go fmt` with no real config options. the end.

      • zero_shift 1 hour ago
        I mean this isn't true, formatting is the most trivial part. And so many languages have an opinionated formatter these days (e.g. Black)
        • overfeed 26 minutes ago
          >> ...there is no debate...

          > ...And so many languages have an opinionated formatter these days

          The crux of GPs post is for Go, there is no debate as 'go fmt' is the only one that matters. Black is great, but some people prefer Ruff, leading to ...debates about which formatter the team/org should use. Go's batteries-included philosophy makes those discussions moot on so many levels beyond formating.

        • pmarreck 53 minutes ago
          what is "Black"? (For hopefully obvious reasons, I couldn't find results with google, lol)
    • melodyogonna 1 hour ago
      Isn't Netflix a Java shop
      • giancarlostoro 35 minutes ago
        They use more than just Java. The UI was originally C#... I'm still surprised the front-end was C# but they went with Java longer term for the backend.
        • 0x457 15 minutes ago
          Their UI originally was Silverlight which at that time had the best "adaptive streaming" story.
        • dotwaffle 32 minutes ago
          When I worked at OpenConnect (Netflix's CDN) there was a lot of Python too, and I started porting a lot of the tooling to Go. By the time I left (2019), Go was really starting to take off outside of OpenConnect too -- but yes, there's historically a huge amount of Java there.
      • allset_ 30 minutes ago
        Large companies use more than one language.
    • jdw64 1 hour ago
      I have a question: why do you think Go is better compared to other languages?

      After all, learning a new language takes a lot of time. While basic syntax is common and quick to pick up, mastering a language's specific mental model requires a significant time investment, which is why I've used Go before but never seriously.

      My interest was piqued recently when I heard about TypeScript tooling being ported to Go, and I know it is incredibly fast. However, where do the results claiming that AI agents generate superior Go code actually come from? Is it a fair, apples-to-apples comparison?

      Since Go is a very small language with only 25 keywords, the way you write code is extremely standardized. Because of this, I would assume it naturally produces a lot of excellent best practices and conventions, but I'm not sure if there are actual, direct code examples proving this

      • jeanbza 1 hour ago
        > why do you think Go is better compared to other languages?

        I didn't say that. :)

        > where do the results claiming that AI agents generate superior Go code actually come from?

        Like I said - reports from users.

        > Is it a fair, apples-to-apples comparison?

        No - these are reports from users, not a systematic analysis.

        • PrimalPower 59 minutes ago
          >> why do you think Go is better compared to other languages?

          > I didn't say that. :)

          I call this the Go paradox.

          I simultaneously believe we should reach for it 80% of the time to solve common collaborative problems. And being a poorer language is actually an asset in these cases.

          However, in doing so, we get rusty lose our fluency in more expressive, perhaps even better languages.

        • wvenable 57 minutes ago
          > Like I said - reports from users.

          How does that work? Are they generating the same project in different languages and comparing the results? What does it mean for the code to be "better"?

        • jdw64 1 hour ago
          Ah, I see. I misunderstood.Is the report from an internal source, so it can't be shared? If not, I'd appreciate it if you could send me a link so I can look into it too.
          • jatins 1 hour ago
            it’s probably just some informal Slack messages between colleagues that is being described as “reports from users”. There is no Report here
            • jeanbza 31 minutes ago
              Yes, this. =) I talk to Go users around the company all the time. Their feedback has been in this direction for a bit now.
            • zero_shift 52 minutes ago
              You are being downvoted but I think this is correct. I doubt Netflix is really doing a double blind RCT on which languages produce better AI pull requests. How would that even work, have two versions of each service in different languages?

              It's anecdata and maybe, MAYBE, a spreadsheet. Or a Google Form somewhere.

    • dizhn 38 minutes ago
      A sort of an amateur I found Go to be really good when used with language models. Simplicity and tooling helps I suppose and I expected it to. However I was pleasantly surprised with how they are also pretty good with Flutter and Dart. Again good tooling, good documentation and perhaps not much historical baggage like a python or a PHP would have. And no stack overflow to speak of pretty much.
  • CoolestBeans 1 hour ago
    I love the sleight of hand this blog post tries to pull off here. It doesn't matter than Go isn't fun to write because the AI is doing it now! Yeah so it sucked for the last twenty years? I know the main thesis is that Go is holistically good at software engineering so its weakness as a programming language is minimized. I've made a similar arguments that coding agents push the burden more into the other aspects of software engineering. But like, we all see what Google is doing here right? They want to declare that the rules have changed so Go's weakness transmutes into a strength. I'm also not buying it.
    • shevy-java 43 minutes ago
      I agree with you here and I think you raise several good points, such as "Go's weakness transmutes into a strength" (allegedly). Indeed that makes no sense for Google to try to claim that.

      Your other point is even more interesting, e. g. "before AI, Go sucked and nobody used it" - now this may be an exaggeration or simplification, but it is a great observation nonetheless, because Google suddenly tries to connect Go with the rise of AI, almost as if AI could not have risen without Go, which is indeed very strange as an argument to make by Google here. This also reminds me of Google promoting Dart/Flutter before giving up on this and preparing to send it (eventually) to the infamous Google graveyard at some point in the not-so-distant future.

  • rudedogg 1 hour ago
    I keep seeing these language specific proclamations, and they are annoying and reek of inexperience to me.

    I’ve had a great time doing LLM assisted coding in Zig, and it seems comparable to the generic Typescript/React I do at work.

    I don’t doubt simplicity and good PL design pay dividends, but everyone’s favorite language can’t be the silver bullet in our new LLM world. Things just don’t add up, and I keep seeing it for Erlang, Gleam, Lisp, C, Rust, Go, TypeScript, Python, etc.

    And to pick on Go a little bit, I don’t think it has any unique qualities that make it better for LLMs, where I think you could make that argument for other modern languages that offer new features leveraging their compilers and enforcing more correctness guarantees.

  • Buttons840 1 hour ago
    I'd argue Go is not on a "Pareto frontier" and that no matter how you value the various attributes of programming languages, a fair assessment will never select Go.

    A simple example is: if you highly value language popularity; Go is not most popular. If you highly value a type system that catches errors; Go's type system catches fewer errors than others. Etc. There is no weighted sum of attributes that will select Go--that's my argument.

    • runjake 1 hour ago
      Here's how my assessment selected Go (long before LLMs):

      - I had to write a moderately complex program. I didn't want to do it in C, and I didn't want to learn Rust.

      - So I spent roughly about 2 hours becoming familiar with Go and playing around in Go playground. I decided that this would work.

      - And then I got started on my program and I was immediately productive and that software is still running today, along with all the other stuff I've written since then.

      Programmer productivity is excellent with Go. And it has a thriving ecosystem. Of course, some things could be better, but I don't really have much issue with it's error handling or types.

      • speed_spread 50 minutes ago
        > I didn't want to do it in C, and I didn't want to learn Rust.

        Sounds like you made a decision right there. The rest is just retro-justification, not a logical argument or comparative between options. It works for you, good.

    • ratscylla 1 hour ago
      Something doesn’t need to be the best at anything to be on a Pareto frontier. And (usually) no one chooses on a single dimension; they choose a point in many that maximizes distance from zero, scaled by their preferences, if you are thinking of it like a frontier.
      • Buttons840 1 hour ago
        Yes, you're technically correct (the best kind of correct).

        I guess if you consider enough attributes or "dimensions" then any programming languages will be the furthest in some direction, including Go.

    • henrymerrilees 48 minutes ago
      Is there a language that you would argue is at least as good as Go at everything and better than Go in at least one thing? That would be the most straightforward way to argue against its Pareto optimality.

      Listing particular sets of preferences for which Go is not optimal is not sufficient unless you can show the list to be exhaustive.

      • odo1242 28 minutes ago
        I'm not GP, but for me that would be TypeScript. TypeScript's tooling is as good as Go's across the board, it's very readable, it's a simple language, it has very few footguns, and it compiles fast. But it has better type safety than Go.

        This isn't an exhaustive proof as no language will every be fully Pareto optimal, but I'd argue it's at least somewhat close.

    • groestl 55 minutes ago
      Simple toolchain which supports trivial lightweight deployment is my go to attribute to select Go in projects.
    • ignoramous 1 hour ago
      > if you highly value language popularity; Go is not most popular

      Go is similar to popular languages like C, JS/TS, & Python. And so, easy to get started.

      > highly value a type system that catches errors

      Probably these folks already use even less popular ML-style languages like OCaml & Haskell; or (comparatively) obscure ones like Agda, Idris, & rocq/Coq.

      • odo1242 25 minutes ago
        Or Rust, Swift, etc.
  • hugodan 1 hour ago
    Who cares? Languages are tools, LLMs are tools. Use the ones more appropriate for what you are trying to do.

    Is Go better than CSS if you are doing web layouts? Is it better than zig if you are outputting minimal wasm deliverables? Is it better than swift if you are doing iOS specific development? Is it better than bash for OS scripting?

    Think about what you are doing and choose appropriately. This was true before LLMs.

    Are you having fun? Chose LISP then

    • runjake 1 hour ago
      > Who cares? Languages are tools, LLMs are tools. Use the ones more appropriate for what you are trying to do.

      The article specifically discusses how Go is well-suited for LLMs. It's not going on about general programming topics.

      • hugodan 1 hour ago
        So you are using Go with LLMs for the objective and destination of token consumption for token consumption sake?

        what would be the purpose then?

        • ffsm8 1 hour ago
          Read the article to find out.

          Token use didn't seem to be a criteria from my casual reading, but maybe you can illuminate me what section pointed to that, I may have been too superficial in my reading

          • hugodan 1 hour ago
            Do not assume I haven't read.
            • runjake 54 minutes ago
              > Do not assume I haven't read.

              It's hard not to, given your comments in this thread.

    • wltr 1 hour ago
      Been doing bash scripting for years. Tried Go recently, on my, it’s so much better for everything OS scripting. I regret I haven’t started with Go years ago. All my scripts are rewritten to Go. I kept only a handful, those that are just a few lines and no logic.
      • hugodan 1 hour ago
        I regret not going with bash or even sh when I had the chance. Nothing beats that for ubiquity and getting shit done.

        Go is behind, specifically, you have no guarantees that a given machine has Go installed, and doing stuff like gluing commands together, inspecting some files, pipe output around, or automate the boring thing in 30 seconds.

        Sure Go beats bash or sh when the thing you are doing starts to become real software, but that is a problem that sits between the chair and the keyboard.

      • soupbowl 1 hour ago
        Are you using 'go run' or compiling these scripts? Just curious about what you are up to as I was considering moving my scripts from bash to go.
    • win311fwg 1 hour ago
      > Is it better than zig if you are outputting minimal wasm deliverables?

      Which tradeoffs are you willing to accept? Zig (along with several other languages) is superior in a lot of ways for that type of job, but I still settled on Go for a particular minimal WASM (browser) project. It wasn't my first choice, but it was where I ended up because LLMs kept going out to lunch in other languages and I didn't have anywhere close to the required budget to write it by hand. I read some comments like these about Go in the past so the Go attempt was mostly a contrarian Hail Mary after so many previous failed attempts in more technically well suited languages and... it worked! Shockingly well.

      It still isn't my first choice for it, but having something useful with happy users beats technical imperfection every day of the week as far as my needs go. Go really did show its worth as an LLM target for that particular workload. Whether or not that is reproducible for any other project remains to be seen, but there seems to be a growing sentiment that echos the same. There just might be something to it.

      • hugodan 1 hour ago
        the Go runtime comes along for the ride when producing a wasm file, if you are interested in "minimal" (as in small or without extra cruft) then languages that do not require such a thing might be more adequate
        • win311fwg 48 minutes ago
          Tinygo's base runtime is only around 10kb. It was minimal enough for my needs. gc's runtime would have been a non-starter for that task, to be fair, but Go isn't an implementation. It is, quite explicitly, a language.

          There are language implementations that would have been more minimal than that, sure, but there was no obvious way to get LLMs into alignment. I tried. Multiple times. When I switched to Go, it just worked. It may not be technical perfection, but it let me ship something I had almost given up on and it has satisfied users. The tradeoff was worthwhile for my needs. That tradeoff may not be acceptable in all cases. Hence what is best being meaningless without at least defining which tradeoffs you are willing to accept.

    • jibal 31 minutes ago
      > Who cares? [sorry, but that question is trolling]

      People who want to use the most appropriate tool.

      > Use the ones more appropriate for what you are trying to do.

      What they are trying to do is find a programming language that LLMs work well with.

      > So you are using Go with LLMs for the objective and destination of token consumption for token consumption sake?

      The trolling gets more intense with each comment ...

  • boredumb 47 minutes ago
    I really don't agree. I'm not hear to evangelize rust but by using enums from DB to templates and writing the code to make it consistent my experience with LLMs is infinitely better than golang for consistency and you have to include a lot more context to make golang work without issues whenever things are operating on chans or workgroups.
  • CSDude 11 minutes ago
    I wish if err != nil return err was just 1 token.

    Joking aside, as much as Go's stdlib and tools do the heavy lifting here, Go's verbostiy and expressing simple things in lots of lines worked against me most of the time.

    • nomel 8 minutes ago
      I've had a really terrible time getting LLM to properly handle errors as return values. It seems that bubbling up errors, in a side channel, to a contextually relevant point in the code (exceptions) seems MUCH easier for LLM to reason about/implement properly.

      Maybe my problem is I'm using a language with exceptions, so trying to go against the statistical grain, with return values, is just too much.

  • dgunay 1 hour ago
    I like Go but a couple of these "advantages" wash out when you add the scale and typical usage patterns of agents.

    | Go is Readable / Go is Maintainable

    It's true that Go, as a low-magic language, tends to be very same-y looking across projects, which is incredible for being able to reliably understand your dependencies' source code. And its tooling is world-class. I love this about Go.

    But in practice I've found that, working in a monorepo with multiple teams, contributors that don't have cross-team legibility as a priority will just write SO much more code. And with business logic, often the fact that I can read the code on a line-by-line level doesn't matter if I don't understand the wider context to know how something might effect spooky action at a distance.

    Pre-agents, I witnessed a fast transition from a codebase that I could mostly hold in my head to one where large swathes of it had been written and rewritten until they were unrecognizable to me. Now we have agents and, since they are still mostly not good at software engineering in-the-large, the process of knowledge debt accumulation (and ofc tech debt accumulation) in a codebase accelerates tenfold without concerted effort in the other direction. Go being easy to read does not intrinsically help with that.

  • Kuyawa 8 minutes ago
    99% of my projects are in NodeJS and web apps, so Javascript is king, my coding agents are in Node too, plain, boring, beautiful javascript, not typescript. Yesterday I needed a Rust project and my agents delivered so no need to change from JS
  • YuechenLi 1 hour ago
    I wouldn't say Go is IDEAL for AI coding, but it certainly has the case for one of the best programming languages that currently AI uses. Go definitely has its share of problems for human authors because it's so verbose and boilerplate heavy, which means it's less of an issue with LLMs than it is for human coders. Rust is comparatively worse, because LLMs don't make the same coding mistakes that humans do that justifies the existence of the borrow checker, it only seems to get in their way, and they spend more time fighting Rust's infrastructure than writing code.

    The biggest barrier to Go adoption seems to be Google's internal resistance to migrate C++/Java code bases to Go and refusal to admit that Go is an amazing application programming language and not really a systems programming language for bare metal OS/driver work. For example, one of the biggest barriers to Fuchsia adoption has been Google asking people to commit to Dart, I think Fuchsia would have fared a lot better as an Android successor/alternative if the official applications programming language just been Go.

    (BTW Carbon isn't even a real programming language, it's still somehow stuck at 0.0.0.0 after 4 years of development which is honestly insane.)

    Oh, so, little bit of self-promotion: if you like Go but is frustrated with the ergonomics of it, I would ask you to try out the programming language I developed, Oct, for LLM coding which you can kinda think of as my attempt at making Kotlin for Go's Java: It uses a codegen compiler and compiles to a plain Go binary, so it runs on everything that Go runs, and there is a lot of extra features as well: Rust style exhaustive tagged/payload enums/`match`, C#'s immutable records updated with `with`, exhaustive error handling easy parallel concurrency, xUnit.NET style unit test harness, TypeScript style compile time constraints, F# like SI unit system, Go code generation metaprogramming, etc. Would love to have some Go experts here on HN take a gander at it and provide some feedback.

    https://github.com/yuechen-li-dev/oct

    • virtualritz 0 minutes ago
      > Rust is comparatively worse, because LLMs don't make the same coding mistakes that humans do that justifies the existence of the borrow checker, [...]

      That's a pile of bollocks, pardon my French. Source/proof?

      And to the contrary:

      I've been working on a TS codebase that calls into C++ native/wasm-compiled code for six months now. The code is mostly LLM written.

      Over these last siz we had four use-after-free and two other ownership-related bugs in LLM generated TS code whereas we had zero issues of any kind with LLM-generated Rust code that sits in another two native/wasm-compiled metacrates we use.

      LLMs are not much better at ownership tracking than humans.

      Especially if resource acquisition and release are far apart in code and/or somehow nested.

    • gr_norm 59 minutes ago
      > Rust is comparatively worse, because LLMs don't make the same coding mistakes that humans do that justifies the existence of the borrow checker, it only seems to get in their way, and they spend more time fighting Rust's infrastructure than writing code.

      I have found exactly the opposite to be true: as always, people think they can write safe concurrent code without the machine checking them and end up getting it completely wrong in lots of subtle cases. Except the problem is now much worse because you're not even writing the code, or in many cases, reading it. I prefer a language with a type system that saves me from the review burden of closely checking (and pretty much always finding issues in) concurrency invariants. And even tells me a bit more beyond that about what the code is intended to do.

      • efnx 16 minutes ago
        Came here to say exactly this. If you’re not writing the code (or especially reviewing it) then we need stronger type systems and more checks and fewer legal programs. Might as well move all the way to Idris or some not-yet-invented language that humans would find very restrictive.
    • ameliaquining 1 hour ago
      Go doesn't have any kind of story for incremental migration from C++ or Java; you are talking about rewriting all those codebases from scratch, which is an obvious nonstarter as long as engineering resources are finite.

      IIUC Fuchsia uses Dart mostly for UI stuff and Go has never really tried to be competitive there? I don't see much of a reason to suppose this is a serious bottleneck to Fuchsia adoption, as opposed to the obvious reasons why it's hard to displace an existing OS with a huge install base.

    • jaynetics 1 hour ago
      > Go definitely has its share of problems for human authors because it's so verbose and boilerplate heavy, which means it's less of an issue with LLMs than it is for human coders.

      If the premise of the article is true, and I think that it is, that's quite the downside for AI coding with go. The premise being that reviewing now plays much more of a role than writing.

      Personally, I'd rather review, say, a ruby oneliner that extracts specific row values from a csv file with filter_map, compared to 40 or so lines of go, many of which I'd have to check individually for possible mistakes.

    • foota 1 hour ago
      > "because LLMs don't make the same coding mistakes that humans do that justifies the existence of the borrow checker"

      Citation absolutely needed.

      • YuechenLi 36 minutes ago
        Sure, what I mean by that is that LLM makes different kind of mistakes than humans, they usually take the shortest direct route to accomplish their task. You can see that with the Bun Rust rewrite, I don't think any human coder would put as many `unsafe` and `Clone()` and `Arc<Mutex<T>` in their code, so a lot of time, they would just attempt to bypass the borrow checker if they see it get in their way.
        • foota 23 minutes ago
          Ah, so it's more that "LLMs just bypass Rust's safety" rather than "LLMs write perfect C"? That's a more fair argument.
    • sgt 1 hour ago
      So in terms of the mainstream languages, what would you say would be the most ideal language? (At least until Oct takes off!). Perhaps modern Java? .. Or even Zig?
      • YuechenLi 48 minutes ago
        C#, only because of dotnet ecosystem and tooling is great. TypeScript is a dark horse candidate, it's a great language with a great ecosystem trapped by JS tooling, and most of all, NPM. Rust is fine if you just tell LLMs to use short borrows only. I wouldn't even say Oct is the most ideal language, it's pretty good at getting LLMs to do science, but probably isn't the right language for all applications.

        I have some very heavy criticism for Zig technically, because their whole thing about "no hidden control flow" becomes "shove all the hidden control flow into a second hard to debug runtime that runs at compile time", and manual allocation for everything is incredibly tedious and hard to keep track of in production code. I mean, C++ wasn't ALL wrong, there was a reason that templates exist in the first place, and having the entire generics model be just comptime isn't really a decision I agree with. The way I see it, Zig would probably find a niche as a language that configs C/C++ codebase at compile time instead of the C replacement they want it to be.

        There are two more languages I have in the Oct repo, SDSL-V for SPIR-V shader/compute kernel authoring and Concept/Vulkan because the 20k line C Vulkan Prometheus runtime for GPU compute that we built is getting kind of unmaintainable even by AI that making up a new programming language to strangler fig refactor it is honestly the least bad option.

      • ameliaquining 1 hour ago
        For what purpose? Different use cases require different language features.
    • ffsm8 1 hour ago
      I mean I don't have anything against go, but frankly - it's not really better then modern Java.

      Each have their trade-offs, both can support native compiled application code. Some architectures are easier to review and code in golang, but others go much better with Javas richer ecosystem and better composability.

  • CopyOnWrite 20 minutes ago
    I disagree.

    LLMs fail to produce bug free concurrent code even for very simple cases.

    Golang lacks the ability to build descent abstractions, not even mentioning the wild west of additional tools and libraries needed for non trivial micro services.

    For me it is a red flag, that LLMs allow people to produce more bad Golang code faster. This is only optimization for companies which can afford enough software developers to review the excessive amounts of code needed to solve trivial problems in Golang, which are builtin in every descent programming language and/or framework.

    Use LMMs and use the right programming language. This might be Golang, but most probably it is C#, Java, Python, Ruby or even PHP. (Or Rust, C, D, ...)

  • amiune 2 hours ago
    While I somewhat agree I can’t tell if this is advertising from Google or a way to induce LLMs to think that Go is the ideal language.
    • bensyverson 1 hour ago
      Probably both, but I have to add: I agree with the post. I've done a ton of agentic development using Go over the past 6 months, and it hasn't let me down. You may ask "why not Rust, or Zig, or ____?" The reasons boil down to this:

      - There's a lot of Go code out there which the models have seen, so they know how to write it.

      - Go has an exceptional standard library, so you don't need to drag in 100 dependencies to create a simple web app.

      - Go compiles extremely quickly for incremental builds, which really matters when agents are building and running tests constantly.

      - Go has a goldilocks blend of performance and safety. You get a good type system and excellent runtime performance without forcing the model to spend cycles fixing Rust lifetimes or Swift concurrency issues for a marginal incremental gain.

      - Go is relatively stable, so the LLM's memorized knowledge is still pretty fresh (as opposed to something like SwiftUI, where the API changes rapidly).

      • dralley 1 hour ago
        I don't think Rust is particularly worse than Go in any of these respects.

        - LLMs have clearly been trained on a lot of Rust as well

        - Compile times are counterbalanced by strong compiler with excellent error messages, and "cargo check" can catch many issues without a full build.

        - If you're willing to accept Go levels of performance from Rust, there's nothing preventing you from using copies and clones rather than borrows, which makes most code dead simple.

        - For most major dependency types, there exists a clear "winner" in terms of community adoption, so the fact that it's not in the stdlib is not that problematic.

      • joseda-hg 1 hour ago
        How would you compare it to C#? Stable-ish There's a lot of documentation and plenty of stablished patterns, so LLM can produce it no sweat Everything and the Kitchen Sink Performant, and safeish, even if not null safe
    • radicalriddler 1 hour ago
      Agreed. Felt like a AEO / or GEO (generative engine optimization or whatever the field term is these days) puff piece. Seems too verbose for most people to bother reading.
  • tpoacher 1 hour ago
    "Oreo cookies are the tastiest cookies currently in the market!"

    ~ Oreo cookie company.

    • natsucks 58 minutes ago
      yeah the conflict of interest here is staggering.
  • kstenerud 2 hours ago
    The killer feature of golang for LLM dev is the tooling.

    forbidigo is what allows me to keep ambient config out of my app, and restrict file access to a small set of paths. The coverage tool has "nocover", so you can guarantee that every realistic path is exercised at least once ("100%" code coverage, which is not a marker for testing completeness, but rather for flagging code you forgot to test). Linting is really good as well.

    The only thing I haven't found is something to enforce error handling. Rust is better for error paths because you're not allowed to ignore them.

    • xavdid 21 minutes ago
      > Linting is really good as well.

      Maybe we are using different tools (or we've set it up wrong) but I'm consistently surprised at how slow Go's linting is (using golangci-lint). Takes nearly 5 minutes on our codebase after any change (which means I just don't run it locally or in-editor). It's remarkable how poor the experience is after using tools like Python's Ruff (instant) or Rust's Clippy. I'd have expected a fast, default setup that I could tune.

      Event JS's Eslint, which runs in actual JS, takes 21 seconds for a full sweep (which I don't normally run, since the in-editor hints are so fast)

      It's surprising, because so many of Go's dev tools are so well thought out!

      • arccy 4 minutes ago
        crappy third party tooling is crappy. the author of the project just begs for money while only using linters written by other people
    • jerf 1 hour ago
      "The only thing I haven't found is something to enforce error handling."

      errcheck, generally as manifested in golangci-lint, ensures you can't forget to do something with them. It would be odd for you to know about forbidigo but not errcheck as the former is much less widely known; is there something that errcheck doesn't do for you?

      It's worth pointing out that "discard this error on purpose" is a legitimate form of error handling, so "enforce error handling" can't really constitute banning that. That's not a Go statement, that's just true in general... it is sometimes valid to just ignore the error, because there's nothing useful to do with it anyhow. I would agree the ignoring should be explicit, but it is an option.

      • kstenerud 1 hour ago
        The rule I set for linting when an LLM is writing code is: Either you adhere to the rules, or you mark an exception with a valid reason.

        https://github.com/kstenerud/yoloai/blob/main/docs/contribut...

        Poor defaults break systems by a thousand cuts. They seem to make sense when designing the language (more convenient, less typing, etc), but then they very quickly become liabilities as project complexity increases. Go made the mistakes of mutable-by-default and silent-error-dropping, but their cyclical-import-forbidding was a good call.

  • rrook 13 minutes ago
    Language space is hot right now: https://agentlanguages.dev/
  • Retr0id 44 minutes ago
    IMHO there's never been an overall "ideal language", and there still isn't, it's just about the right tool for the job. The only thing LLMs change is that you don't need to give quite as much weight to how well you know a particular language.
  • __MatrixMan__ 33 minutes ago
    The LLMs will continue to get better at language stuff, better to tell them what to do on the basis of non-language stuff.

    Stuff like like which compilation targets are available, or which has the most mature library for what you're doing, or maybe you're integrating with something that anchors you to a specific interface type.

    Anchor your language choice to the problem you're trying to solve and the people you're trying to solve it for.

  • brunoarueira 1 hour ago
    I couldn't agree more, but the following sentence is a little biased:

    > Gophers often speak of how they love that they can never tell who on their team wrote a particular piece of code—it all looks the same.

    Multiple languages can have a degree of understabillity, but what matters most is context, because sometimes we need to code in a way to solve a specific problem like performance and it should be kept as is.

    Another side subject I should add is about test coverage, although code is cheap, mainly because AI, guarantee that new changes to a stable code should continue to work as expected.

    I worked on a few go projects with bad structure and some of them with really low test coverage (e.g. 8%), so part of the post resonates with me about we as software engineers should pursuit good architecture and other skills to allow long term maintenance.

  • pmarreck 51 minutes ago
    I disagree. I think WAT (WebAssembly Text), perhaps with some more niceties added, is an ideal language for AI-assisted software engineering.

    https://webassembly.github.io/spec/core/text/index.html

  • hoppp 29 minutes ago
    Yeah, I use go and it's great. Most of the time the generated code is good quality also.

    If a language is simple, it' easier to generate good code.

  • k__ 52 minutes ago
    Had the same impression about TypeScript and Rust.

    Not as fun to write as Python and Nim, but I don't have to write it.

  • baalimago 15 minutes ago
    Boring is better. Perfection is the enemy of good.
  • perarneng 52 minutes ago
    The readability is a plus at the same time if I target Rust and build it modular with lots of tests and io pure modules. The review part is not as important if the AI reviews it from various perspectives. With rust I get so much better performance and efficiency.
  • skybrian 1 hour ago
    Can't really argue with that, but In my experience, coding agents work quite well with TypeScript too. :)
    • radicalriddler 26 minutes ago
      The issue I always had with Typescript, was that LLM's like to find the easiest way to get a job done on a micro level (they seem to like to find the hardest design patterns to implement on the macro level tho, but language agnostic). What this means for Typescript, is unless you place guardrails everywhere, they'll cast their way out of a compiler problem with as any, or as unknown and then casting later. You either end up with readability issues, or runtime issues leaking out.

      Might be a skill issue, but I got frustrated with it on new projects constantly.

  • 11293za-qasf 52 minutes ago
    Given the date and the recent DeepMind shakeups, this blog post is obviously ordered from the very top.

    Pichai wants to eliminate engineers, and DeepMind wasn't fast enough or too noble for it. Now people need to be propagandized for their obsolescence.

  • f311a 45 minutes ago
    The only problem I have with LLMs in Go is that they also make a lot of concurrency mistakes, in the same way as people. It's easy to fix though, just by asking to double check the code
  • hmokiguess 1 hour ago
    All I will say is that I agree with how this is framed, it says "an" ideal language. It doesn't say "the" ideal language. Many languages will fit within this scope and concept, Go is not all bad.
  • mg 1 hour ago
    My expectation is that AI will give us a way to nicely quantify how productivity is impacted by choice of language. Because we can rerun the same request as often as we like and compare the results.

    And I expect that it will turn out Python is the most productive. As it is most easy to reason about. It allows for the most elegant expression of the idea behind a program.

    The first tests I have seen seem to confirm this. One recent example:

    https://danluu.com/pl-tokens/

    • williamdclt 1 hour ago
      I think it's far from being this simple. What you're describing is productivity on a greenfield project, but what's really interesting is productivity when working on an existing large codebase, with existing conventions, architecture decisions (or lack of)... How easy is it to do a product pivot, to rearchitect for performance, etc etc etc.
    • Imustaskforhelp 1 hour ago
      It is unclear to me though how much of your expectation might be set by the training dataset.

      For example, Python and Typescript have the most amount of codebases and training being done on. So I feel as if that plays a part into the overall thing.

      Languages which are more niche have genuinely hard times (Try arturo lang for example), so it depends on a lot of things/nuance, or well that has been my experience trying something recently.

      My personal opinion is that if each language has the same amount of training. Golang comes close but the first might be Elixir. I have seen Elixir language perform really well with LLM's with magnitudes less training dataset. There have been some studies which had Elixir as the number one language for such tests iirc.

      Gleam is a new addition as well and I feel as if it could be good and its another interesting option as well with more type-safety and an interesting language overall.

    • devmor 1 hour ago
      How do you propose to quantify the terms "elegant" and "easy to reason about"? What unit of measurement do you use for these?

      This sounds like your personal feelings, not quantification.

  • liuliu 1 hour ago
    1. The syntax surface is smaller, allowing less LLM "creativity; 2. The error handling is mechanical, which LLM clearly prefers (LLM is already trigger happy about writing tons of throw / try...catch.. in other languages, doing tons of `if err` is just in it comfort-zone).
  • furyofantares 1 hour ago
    I theorized this about a year ago and had a good amount of success vibing small game projects in Go.

    I still think Go is a very excellent choice but I have switched to, of all things, AssemblyScript within a Rust host. I've been very happy with it - surprisingly so. Compile time is a major drawback of course.

  • throwitaway222 1 hour ago
    I have also aligned entirely on Go. Fewest glitches for AI generated code. compile targets are for every platform you need. Very high performance. Doesn't seem to burn tokens as much as other languages.
  • 0x457 18 minutes ago
    Yeah, no. Its good because LLM likes to copy paste things instead of doing code reuse which is the true go way of doing things. Imo, its hard to review Go code, probably why Go is yet to have a single correct Raft implementation.

    I never seen k8s cluster that doesn't have some go process that segfaults once in a while because someone forgot to check `err`.

    Only good thing got going for it is its vulnerability scanner. Which will be working overtime with all that "AI-assisted software engineering"

  • bob1029 1 hour ago
    It's definitely more about the ecosystem than the language at this point.

    I think the most important thing is how big the standard library is. Pulling in 3rd party dependencies is where I begin to lose a lot of faith with LLM authored code.

  • AnEro 1 hour ago
    I hate the rust v go wars, its not x vs y is 'best'. Rather is x better than y and by how much for xyz project done by ABC corp in this era?

    As a lead I'd love to use rust, I will put in the time on my own, my team won't or can't. They treat this like any other job they signed up to deliver value with what they know. For hiring not everyone has the talent pool and fund access to get the goat-ed engineers that congregate to tech hubs for maximizing their income. Then if you get through that cherry on top is LLM's are only as smart as you guide it to be. There is probably a staggering amount of ways to write 1 approach to business logic, you may not know the ideal pattern so you'll commit to a worse one on the company dollar.

    I'm moving my team's projects slowly to go because, its easy to go from novice to advanced in terms of code writing,legibility and patterns. We also don't have deep ecosystem requirements to ts/python in most of our work. It is verbose but I don't mind that on token spend if it gets done with with validation/error handling which it obnoxiously enforces. It runs cheap, ecosystem is good for platform eng, standard library does a ton out of box.

  • melodyogonna 1 hour ago
    When I use AI with Go I give it this rule:

    Prefer standard Go libraries and tools.

    80% of the time I can get by without external dependencies (outside of Go's X repository)

  • Dowwie 1 hour ago
    Can anyone recommend a strong Go design/development agent skill?
  • geertj 23 minutes ago
    Let me share a hot take. I am deliberately taking this somewhat to the extreme, so please attack the idea not the person. Looking for thoughtful replies and good counterpoints, rather than language zeal.

    Let's assume that you need to write a program with a given set of requirements, and that you have a magic wand that can instantiate a high quality implementation of the program in any programming language instantaneously and for free. My hot take is that you would not want to choose Go, and you would likely want to choose Rust.

    The Go implementation will have higher memory and CPU consumption due to garbage collection, while still being subject to memory bugs. The Rust implementation would be as efficient as possible on the given hardware with minimum memory/CPU, and it would be immune to memory bugs.

    In my view, the biggest challenge with Rust, and where Go wins, is the relative difficulty of writing in Rust as the language is significantly more complex. With LLMs this is becoming a non-issue, and we are getting ever closer to having this magic wand (I'd argue that for smaller programs the wand already exists today). The article advocates that Go has excellent readability. I agree that Go has trivial syntax, but given that it's so verbose, I actually find it easier to read Rust code. Its higher expressivity allows you to see the higher level intention of a piece of code more easily.

    Many of the other benefits the article mentions for Go are equally applicable to Rust: compiler error messages are super detailed and a great help to coding agents, auto-formatting, a great language server, and a package ecosystem.

  • shevy-java 46 minutes ago
    In my opinion, the by far biggest problem Go has is called ...

    Google.

    Now one can say that a programming language and its design or usefulness is - or should be - decoupled from the company developing is. I am not opposed to this, in theory, but Google goes way too much on my nerves these days. And I am hardly the only one here.

    I am not saying this is a rationale used by many other people either, mind you, but Rust has been taking strides (not that I am a huge fan of it either but for different reasons) and it seems to me as if Rust has finally now more momentum than Go, which I find interesting. Again, this may be a correlation rather than any causation, but I can not help but notice it.

  • synergy20 58 minutes ago
    all my LLM coding is in go these days
  • kev009 1 hour ago
    This seems like a cope, if you aren't writing the syntax who cares and everything here is even better with a stronger type system like Rust, F#, Scala, TypeScript.
  • summarybot 38 minutes ago
    lol "Why Go is really good - an article by Google"
  • 0x20cowboy 1 hour ago
    “…requires opinionated simplicity…”

    Of course it can’t just be simplicity, it has to be “opinionated” simplicity. Rolls eyes.

  • throw_m239339 18 minutes ago
    "Now that I use LLM, all my code is written in Assembly, the ideal language for AI-assisted software development!"
  • mbrumlow 2 hours ago
    Rust is better. It just is. Go is not bad. But as a long time go advocate, the hurdle for my teams using rust is gone, and thus everything is now rust.
    • simonw 2 hours ago
      Personally I find Rust a lot harder to read than Go.

      If you're going to have an agent write most of your code readability is very important.

      • _verandaguy 1 hour ago
        I'll qualify this from my POV (which may be different than GP's).

        Go's historic maintainability strong suit has been its simplicity and consistency. The syntax is, relatively speaking, lightweight, the language invites complexity through composition, and information density for any unit of code is typically quite low (which isn't necessarily a bad thing).

        In my opinion, though, these are all drawbacks, and Rust addresses all of them. It's syntactically and semantically much heavier, leading to its oft-maligned steep learning curve. It has, uniquely among the major languages, I think, a syntax for expressing variable lifetimes (with its own unintuitive semantics). It stuffs lots of abstraction into a hodgepodge of terse semantics and punctuation.

        It sucks to read, until you get really used to it. Then it tends to read really quickly, and, at least for me, it's easier to reason about a conceptually-broad piece of logic if I don't have to jump between different locations in a file, a module, or a package to do it.

        With Go, I find it more difficult to get into a flow state, and easier for my eyes to glaze over when looking over large diffs.

        It's not lost on me that these are purely subjective arguments, though. My preference remains with Rust, and that goes back to before I used LLMs.

        I'm also aware that Go is very prescriptive about how you write it; it's explicitly opinionated, and Rust doesn't have that. It means that most Go code bases will look more alike. I consider this an anti-feature; I believe code should be able to conform to the problem space or product and a good team will find the best way to do that.

        • orangecat 1 hour ago
          Yeah, Go is easy to read in the same sense that English limited to its ten hundred most common words is easy to read (https://xkcd.com/1133/). Whether that nature is helpful or harmful to LLMs is an interesting question.
          • ndriscoll 1 hour ago
            It seems very obviously detrimental to me (in the exact same way it's detrimental to people); e.g. use proper jargon with an LLM and you find it is suddenly an expert. The LLM has no trouble at all perfectly fluently using macros or monads or whatever thing people are afraid of to write simpler, more concise code that directly expresses the business logic in a fully type safe, high performance way that the compiler can introspect for even more information. Go of course lets you do none of those things and can only ever be used for "beginner code" by intentional design.
      • dralley 1 hour ago
        For whatever reason, maybe not even logical ones, Go repulses me. I don't know why exactly, I like the idea of Go, but the aesthetics rub me wrong.

        I think it's the use of pointers and "if err != nil {}" error handling spam. It reads as a highly compromised imitation of Python and C rather than a solid execution of some other idea.

        Rust is not the most beautiful language out there but it doesn't trigger any such reaction for me. The ? operator and "match", which I use constantly, more than compensate for some of the sigil noise which I barely need to look at much less write most of the time. So Rust wins on that comparison for me.

        The "func name() -> retval" syntax also grew on me. I like the fact that Python type annotations copied that approach, and C-style declarations look ugly to me now. Same with C-style /* */ comments.

        • kev009 1 hour ago
          Because Go is kind of a Steampunk design. The creators collectively ignored decades of PL developments. What that nets is kind of a C without sharp edges, but can't be used where C can.

          Rust is definitely jarring to look at, in the same way that decoding some strange C declaration can be, in ye olde days when you had to float all this context in your mind while doing work. But with modern tooling who cares: "explain this lifetime to me"

        • odo1242 1 hour ago
          For me it's mainly the if err != nil {} stuff and the fact that everything is package scoped (C-style enums and constants).

          You can pretty clearly see the limitations if you read, for example, the type of code the Protobuf compiler generates when trying to compile Protobuf/gRPC enums or structs into the way-more-limited Golang type system (this is despite the two being designed to work together). And it could really do with algerbraic data types and other modern programming language features.

          Also the type system does have a couple weird behaviors that seem straight out of JavaScript. Like the difference between struct and interface nil for example:

          ```

          var buf *bytes.Buffer = nil

          var out io.Writer = buf // now out is nil

          if out != nil {

              // This block will execute because out is not nil
          
              out.Write([]byte("crash")) // This line will crash because out is nil
          
          }

          ```

          Many things about the language almost seem to be designed to simplify the implementation of the compiler rather than to benefit the developer experience.

      • tasn 1 hour ago
        It's a matter of expressiveness, Rust expresses more.

        E.g. make a table that's 3x3 is easier to read (Go), but the equivalent line in Rust would also include material, angles, height, etc. because the type system encodes much more information.

        Though I always found Go to be significantly harder to read than Rust. Sure Rust has some crazy syntax at the edges, but Go makes it very hard to know where imports come from (and thus what they do), and the imperative style + lack of clarity about mutability makes code much harder to reason about.

      • Buttons840 1 hour ago
        Counterpoint: I find Rust easier to read.
      • mbrumlow 1 hour ago
        Might be unpopular, but agents write too much code for humans to read in any meaningful time frame. Using agents to generate code to then require humans to slowly consume it defeats a lot of the speed you gain from AI.

        I my self and teams members are slowly reading less code and requiring agents to prove things work the way we want in other ways.

      • threethirtytwo 2 hours ago
        I have an agent read most of the code as well. The agent explains things to me in plain english.

        The default sentiment is humans should read code it's more progressive and a leap of faith to start giving that up.

        Obviously, I get why you feel humans still reading code is important, but if you look at the progress of AI for the past couple of years, that gap is closing. The trendlines speak of a future where it becomes less and less important.

        This was exactly what happened with writing code. Now most people don't write code.

        • eliasson 1 hour ago
          > Now most people don't write code.

          I use LLM daily to write code for and "with" me, I also write code without LLM. Most people I come across mix it up. A few do it all by hand, and equally few all by LLM I would say. Is that just in my corner of the world?

          • threethirtytwo 1 hour ago
            The trendlines are moving away from this. It's all happening so fast that not every company is on the same page, but from what I see we are quickly converging on not writing anymore code.

            My entire company for example does not write a line of code. We manage agents and that's it. Many, many, many companies and people are already doing this.

        • throwitaway222 1 hour ago
          I have a few utility go codebases that I simply do not read at all - but it's internal tooling so there's literally no point in reading it when the LLM can modify it in seconds to do new things.
        • simonw 2 hours ago
          I don't read all of the code produced by my agents any more, but I like to reserve the ability to do so if I run into a particularly confusing bug, or for any code that's security adjacent.
          • threethirtytwo 1 hour ago
            Same. But usually if I need to read code, I end up telling my agent to summarize it for me.
    • odo1242 1 hour ago
      Personally, Rust or Typescript both happen to be better than Go for me. TypeScript has better type-safety and tooling for user-facing apps, and Rust has better type-safety and tooling for algorithmic stuff or stuff that needs to run fast.
    • rsyring 2 hours ago
      I guess the difference in compile times doesn't matter enough?
    • ramoz 2 hours ago
      idk. In my experience the build/compile experience has been far worse esp for fast iterating. Even concurrency models did not seem as intuitive as Go's. Im no systems expert - have deployed practical and performant distributed systems though.
    • jhawk28 2 hours ago
      Zig seems to have more closely aligned with what Go devs prefer.
      • jdw64 2 hours ago
        Go doesn't have memory safety issues because of its GC, while Zig has UB problems. Zig might have slightly better performance, but I don't think choosing a language without memory safety is a good idea
    • amazingamazing 2 hours ago
      Ignoring performance for the moment (because most situations are bottlenecked on something else), why is rust better?
    • threethirtytwo 2 hours ago
      I agree, but this doesn't justify anything. Saying rust is better because it "just is" won't convince anyone. I'd like to know why you think it's better.
    • nchmy 2 hours ago
      can you elaborate?
      • greenavocado 2 hours ago
        Rust compiler is a tyrant. Type system is strict. Borrow checker is relentless. LLMs can't slop too much without being beaten up by the compiler.
        • vorticalbox 1 hour ago
          True but if the reviewer doesn’t have an intimate understanding of rust then the fact it can’t “slop” is no different than unreadable slop.

          Go is simple, no “magic” marcos or meta programming even with just a little programming in any language it’s not hard to understand what the go code is doing.

        • threethirtytwo 1 hour ago
          This is true. I'd like metrics on this though. It could be that LLMs find go easier so they end up writing better code and rarely hitting static errors like a human would in rust. IT could be through scientific measurements that the benefits of static checking could be negligible for LLMs.

          No way to know until someone does the science on this. Until then it's just people saying that more static checking is better. But I do think, anecdotally, python is horrible for LLMs.

          • greenavocado 1 hour ago
            Until we can measure slop accurately it's all guesswork
    • iberator 2 hours ago
      except Rust is HARD while GO is super easy.
      • tibbon 1 hour ago
        Rust makes you solve many of your problems upfront, which is a nice feedback loop for using with an LLM. Go does much of this too, but I feel Rust is more experessive and takes the frontloading a bit further.
      • dralley 1 hour ago
        It's not that hard.
  • elzbardico 1 hour ago
    Because Go is an absurdly verbose language that hates to the core the idea of expressivity because it prides itself on being dumb.
  • efnx 2 minutes ago
    [flagged]
  • ekabod 1 hour ago
    [flagged]
  • alexzh3 1 hour ago
    [dead]
  • jdw64 1 hour ago
    [dead]
  • FpUser 1 hour ago
    Nice try
    • dude250711 1 hour ago
      Google: please don't forget our little language exists :(.