12 comments

  • simmo9000 4 hours ago
    This is dangerous... I just lost a couple of hours having a quick look.

    Well done!

  • codingbbq 41 minutes ago
    Love the game and the UI is amazing..!!!

    is it open sourced ?

    • neuling 30 minutes ago
      I was thinking more of the learnings from building this multiplayer game: stud snapping, chunking, client-side prediction, baked geometry and a bunch of three.js lighting gotchas.
      • codingbbq 23 minutes ago
        Nice, The UI is really great..!!
    • neuling 32 minutes ago
      Is open source still a thing when everyone’s building everything from scratch with AI anyway? But yes, why not.
  • bpshaver 2 hours ago
    Can someone tell me what the appeal of games like this is? If I wanted to play with Legos I could already do that in the real world, with my real friends.
    • ajsnigrutin 2 hours ago
      But you need legos to do that!

      ..and friends!

      And even if you have both, you always run out of legos for that last wall.

      • neuling 1 hour ago
        THIS! And just to show what is possible nowadays with AI coding even if you are not owning a game studio.
  • singingtoday 2 hours ago
    Interesting idea! Wasn't able to play it at high enough performance, but I'll keep an eye open for updates!
    • neuling 1 hour ago
      I gave it a lot of graphic settings so it suits even low end devices. Did none of them work for you?
      • nik-graf 59 minutes ago
        How about determining the FPS and automatically downgrading or offering a menu suggesting it?
  • daef 1 hour ago
    i was caught immediately in the brick store in the tut (after learning to view,wasd and jump)

    whenever i try to exit the store the menu pops up, when i esc out, i am in again... leaving the store triggers it again...

    • neuling 1 hour ago
      Thank you for the feedback! Will move the return spot way more out of the entry spot.
  • isawczuk 8 hours ago
    Wow. It has build-in physics that checks your structure stability.
    • neuling 8 hours ago
      Exactly. I wanted to match the holding force of the studs, the way it would be if you actually built something with real bricks.
  • vogrimvogrim 1 hour ago
    Wow, awesome idea and game. Need to go and build a house!
  • emmelaich 8 hours ago
    Mouse movement doesn't seem to work with Chrome on Mac.

    Looks good though!

    • neuling 8 hours ago
      Really? Interesting, I developed the whole game on a Mac in Chrome. Does it work in any other browser for you?
      • jtmarmon 8 hours ago
        Ditto - using the macbook trackpad, if relevant
        • neuling 8 hours ago
          Thanks for the feedback! Does it happen in first person or third person? It works for me, even on the trackpad. Hm.
  • niceguy4 4 hours ago
    Second Life with legos?
  • neuling 8 hours ago
    BTW: Except in the city center and on the streets, you can build anywhere, and everyone can collaborate. If you’d like to build on your own, buy a lot with in-game coins. Then only you can place and remove bricks there.
    • yardshop 5 hours ago
      I'm following the tutorial too. I bought a small piece of land in the tutorial area, but it won't let me build on it.

      At first I wanted to skip the buying of land for the moment and continue the tutorial. But I see step 12 is building on the land I bought.

      The only other option seems to be to skip the tutorial which I don't want to do. How is this supposed to work?

    • gregsadetsky 7 hours ago
      I followed the tutorial, but keep getting "no building here" on land I purchased..? Thanks
      • neuling 7 hours ago
        You can build wherever you want as long as it is not someone else's lot. But everyone can destroy your creation - unless it's on your own lot. Is this possible?
        • ChanderG 2 hours ago
          Faced the same error "No building here" whereever I tried to place a block (common area or my lot)...
    • alanwreath 3 hours ago
      same, nicely executed, except for the building part :(
      • neuling 1 hour ago
        Will investigate and fix the issues!
  • jollife 1 hour ago
    [dead]
  • neuling 10 hours ago
    Hi HN! Eight days ago I set out to build a cozy little brick builder for the browser.

    Then it escalated. A bit. Maybe a lot.

    Now it’s a GTA-style open brick world: drive cars, ride buses, take off from the airfield and fly over the city, race on the track, claim your own lot and build together with everyone else, brick by brick.

    Built with Claude Code (Opus 5.5), three.js, Node and SQLite. My 9-year-old was the main playtester.

    Feedback welcome, especially what breaks!

    • bpshaver 2 hours ago
      It looks cool, but I gotta say if I were you I'd have just played Legos with my 9-year old. Kids have their whole lives ahead of them to waste time a computer.
      • neuling 1 hour ago
        Trust me! I did and still doing! A lot! And programming things like this will never replace time with both of my kids ;)